His exact quote is, We are currently investigating the possibility of a PS Vita port.
In a state of Stardew Valley update on the games official site, Barone addressed the PlayStation Vita again. Now, a month later, the possibility of a port has come up again. Last year, when Stardew Valleys PlayStation 4 launch date was announced, Eric ∼oncernedApe Barone said on the PlayStation Blog that he was very, very interested in a PlayStation Vita version of the farming game. Now if youll excuse me, I need to go download all the Stardew Valley mods. Modders have crafted a plugin called Makeshift Multiplayer as a temporary solution until the functionality is baked into the main game.
In the meantime, theres a mod for that literally. I know its taking a while, but it should be worth the wait. Multiplayer is still under development, Barone posted just five weeks back.
That patch landed in October, bringing with it new farm maps, new spouses, new buildings, and new crops, as well as brewing but no multiplayer. Why cover this here? Earlier this year, Stardew creator Eric Barone revealed he was working on a co-op multiplayer mode for the game, originally planned for the 1.1 patch. Barone plans to expand the game to include co-operative play and support for other platforms, among other features.Stardew Valley comes to console next week, updates multiplayer progressĬhucklefish Games announced today that adorable farm sim Stardew Valley is destined for console, and soon: It launches on Xbox One and PlayStation 4 next week with preorders already up, coming full circle back to its Harvest Moon roots. Stardew Valley received positive reception from critics upon release, and was one of the highest-selling titles on Steam in the first few months of its release, eventually selling over one million copies. Chucklefish Games approached Barone with the offer to publish the title mid-way through development, allowing Barone to focus more on completing the game. Barone developed the title on his own over four years, and interacted frequently with players who were interested in the title to get feedback. Stardew Valley was heavily inspired by the Harvest Moon series of video games, with additions by Stardew Valley's sole creator, Eric Barone, to address some of the shortcomings of these games while using the opportunity as an exercise to improve his own programming and game design skills.
The game is open-ended, allowing the player to take on activities as they see fit.
The player manages their character's time and energy levels as they clear land, plant and tend crops, raise livestock, craft goods, mine for ores, and engage in social activities, including romances leading towards marriage, with the various residents of the small town, all while earning in-game money to expand their farm. In Stardew Valley, the player takes the role of a character that, to get away from the hustle of an office job, takes over their grandfather's dilapidated farm in a place known as Stardew Valley. A port for the Nintendo Switch is also in development. The game was released for Microsoft Windows in February 2016, with ports for macOS, Linux, PlayStation 4 and Xbox One released later that year. Stardew Valley is an indie farming simulation role-playing video game developed by ConcernedApe and published by Chucklefish Games.